

If it's a game, what experience do you have with creating a game? Does this need to be a game to convey what you want it to? Do you have the artistic ability to create everything you want to see in the game? How much time are you dedicated to putting into this in a week? What is something new that you are bringing to the table? Why should I, or anyone else, want to play this game?
MEGAMAN BATTLE NETWORK 7 SERIES
Is this a fan-made game or hack? A video series like Megarock's Battle Network 6: The New Crisis? RE: Megaman Battle Network 7: Solar/Lunar Eclipse - Cyanosis - 22-02-2015 RE: Megaman Battle Network 7: Solar/Lunar Eclipse - Smedis2 - 22-02-2015 Also my own navi will be there his name is dinoman but we'll work on that later. There will also be a Boktai scenario and Mr.Famous will use Enker.exe. But Terra.exe figures all of this out and warns and upgrades Lan Hikari with the star system giving him the powers of every star-navi that chooses to give them to him.

In addition to that they are tricked into starting a doomsday device called eclipse which will block out the sun so that no heat may come in therefore killing all things on earth except net-navis. I have this game idea and the story is that the net-navi version of the star droids are searching for their leader sunstar.exe but are being trick into reviving their arch nemesis Dark Moon.exe by a rouge navi named Dimension.exe. Megaman Battle Network 7: Solar/Lunar Eclipse - superswag - 22-02-2015 +- Thread: Megaman Battle Network 7: Solar/Lunar Eclipse ( /thread-1074.html) Megaman Battle Network 7: Solar/Lunar Eclipse - Printable Version Fan Game Megaman Battle Network 7: Solar/Lunar Eclipse - Printable Version
